3D Platformer
A downloadable game for Windows and macOS
1. Created an introductory level that introduces the player to the doors and enemies of the game in addition to jump pads. Also has unique areas that has an excess of points so the player is inclined to explore.
2. Second level has multiple platforms and requires the player to climb platforms and maneuver through enemies to reach the goal point. In addition, this level introduces a new aspect to the game: choice. There are two different ways to reach the goal in this level, however, the easiest way(to get on the moving platform that leads directly) has shooter enemies guarding it and will be very difficult to get past. The longer way has platforms and big jumps which require somewhat well timed double jumps but less enemies. Both, I believe, require the somewhat same skill level in a player.
3. Third(and final) level introduces moving objects(in addition to enemies defending the goal) to the player which requires a higher level of skill in order to time and jump onto the moving objects.
4. Also changed the color scheme of the player to be similar to Iron Man and the UI to be a blue hue.
Created by Hemanth Yalamanchili
Status | Released |
Platforms | Windows, macOS |
Author | Hemanth Yalamanchili |
Genre | Platformer |
Comments
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Your proposed modifications should be good for full credit.